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ATS 1.2 Update is Here

- April 12, 2016 at 9:17pm

Yesterday, SCS pushed the ATS 1.2 update to the public branch after a longer than usual public beta period. All players should now have access to the Steam Workshop. SCS also published a brief video showing how to manage workshop mods:

Please watch that video before asking for help installing/uninstalling workshop mods. It covers the basics.

Scot A2HD and New Resources Feature

- April 11, 2016 at 12:34pm

Scot A2HD preview imageScot A2HD Released

I'm pleased to announce that my first standalone truck mod for American Truck Simulator – the Scot A2HD – was released just after midnight Saturday without any major hiccoughs. There are a couple of very minor things that I will be addressing with an update today or tomorrow:

  • 'Belt Line' paintjob no longer resets when purchasing from dealer (stock attribute removed)
  • Camera definitions changed to standalone
  • Seat adjustment limit expanded to permit sitting further back
  • Sound 'accessories' now defined per engine family to allow stable use of sound mods
    • I'll publish a brief guide on how to make use of this
  • Fixed (harmless) error regarding empty.tobj.

Resources

I've also introduced a new feature to the website: Resources! Now, mods on SCR can have resources associated with them, such as paint templates, modding guides, developer kits, and anything else that modders might need in order to work with a particular mod. The first such resource is the paint template for the Scot A2HD. You can see that here.

I still have some work to do on the list view so that it's apparent which mods have resources or other additional content. There are some other, related features I want to finish and roll out at the same time, so it might be a little while before that's ready.

ATS 1.2 and Steam Workshop

- April 7, 2016 at 10:53am

By now, I imagine that most if not all players are aware of the upcoming 1.2 update for American Truck Simulator. It's been in public beta for a couple weeks now and includes, among other things, support for Steam Workshop. Anyone who has looked at the current Workshop offerings may have noticed that I have some mods/updated versions on there which do not appear on the main website. This doesn't mean that I'm dropping support for the main site. The mods I am currently developing are only compatible with ATS v1.2 and higher, so I'm limiting them to Workshop for now until the 1.2 update comes to the public branch of the game. I will be offering my mods in both Workshop and conventional formats for the foreseeable future.

I've also been working on a couple under the hood changes to the website to better integrate Workshop. The first of these changes is that any Workshop-enabled mods on this site will have a link to their Workshop page. Down the road, I want to make use of the Steam API to synchronize some of the download stats and allow registered users to (un)subscribe to mods directly through the main website. There's a lot of coding and testing to do before that comes to fruition, but I think it will be a worthwhile addition nonetheless.

Surprise!

- February 2, 2016 at 8:51am

SCS confirmed that they are releasing American Truck Simulator ahead of their February 3 release date. This means that the game should be launched around 6pm EST today!

Just one of those days...

- January 5, 2016 at 12:10am

The download pages are currently down. I launched some of the new features I've been working on and apparently my host's php installation is a little less recent/thorough than what I have on my test server.

I have a support ticket open, and hopefully it's a simple fix on their end. Otherwise, I'll have to rewrite a lot of code. Either way, I intend to have things working by the end of the day Tuesday.

Update: Still no luck reaching a permanent solution, but I do have all the important things working again.