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Phase II of my vintage Peterbilt project is released! This will continue to receive content and compatibility updates. Phase III is already underway. Stay tuned!
This is now my fourth completed truck mod for ATS. As always, this will continue to receive content and compatibility updates.
This is another released, ongoing project. It has most recently been updated to make use of the 1.54 cargo system. I will continue to improve the cargo system implementation as the feature itself is improved.
A rather interesting Quebec-made flatbed, adapted from an original model by Corby. It has most recently been updated to make use of the 1.54 cargo system. I will continue to improve the cargo system implementation as the feature itself is improved.
It's been released and is available on the Steam Workshop. Future developments will include more variants (lengths, 102″ width, other reefer units...)
This just recently had its first public release in Sept 2025. Further developments will include rounding out the accessory selection, adding a winch tractor chassis option, and eventually adding the P-500S model.
The SuperVan 90 was a model produced by Trailmobile Canada at the Brampton, ON plant around the mid-80’s. A few carriers in Quebec and the Maritime provinces had some in their fleet, including Maritime-Ontario.
This is phase III of my vintage Peterbilt project. Fortunately there are very few differences between the interiors and chassis of the 351 and 358, so I expect to be able to complete this for early 2026.
The next logical step after the Paystar 5070 is, of course, its highway-faring sibling, the Transtar 4370. I'm still deciding how broad the scope of the initial release will be, but expect to be able create at least most early-mid 70's configurations in v1.0
Here's a nice, common-sense 50-ton hydraulic gooseneck. It has a beaver tail for over-the-trunnion loading, double-acting ramp springs, and swivelling lashing rings.
I plan on whipping up a few medium-sized equipment models (motor-graders, excavators, etc) as well.
Right now, it looks like the finished poly count should be less than 50,000 without a load and not counting wheels.
This is a small project which I'm only working on during live streams. You can follow along on Twitch.
It's been released and is available on Steam Workshop. Development continues. ;)
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